Ranking Epic Hero Equipment From Worst to Best (Yeah, We’re Doing This)
Hot take upfront: not all epic equipment feels epic.
Some are game-changers. Some are “why did we upgrade this again?”
We ranked everything purely on raw power, not combos, not galaxy-brain synergies.
That’s a different rabbit hole. We’ll fall into it later.
And yes, we’ll probably contradict ourselves halfway through. Happens.
▶️ What This Hero Equipment Guide Is (and Isn’t)
This Clash of Clans guide is about standalone strength.
Equip it. Hit ability. Does the base panic?
That’s the vibe.
This is not about perfect army comps, esports drafts, or wizard-level planning.
We’re keeping it real. Like ladder real. Like “queen walked sideways” real.
Barbarian King — Power Is Cool, But Chaos Wins
The King is simple.
He walks. He punches. He deletes mistakes.
Snake Bracelet — Feels Useful… Until It Doesn’t
Honestly, we like this one.
Snakes spawn, tank damage, look scary.
But here’s the thing.
Damage output? Kinda mid.
It helps the King survive.
It doesn’t help the base disappear.
And survival without destruction feels… awkward.
Giant Gauntlet — Tanky, Reliable, Slightly Boring
This is the “responsible adult” equipment.
Damage reduction. Healing. Splash.
It does everything well.
Nothing insanely well.
If the Spiky Ball is chaos, this is discipline.
Useful. Strong. Zero fun factor.
Still second place. Respect.
Spiky Ball — The “Oops, Half the Base Is Gone” Button
This thing is illegal.
Eight bounces. Massive damage. No apologies.
You press ability and suddenly compartments stop existing.
It buffs HP. It buffs DPS. It causes emotional damage.
Standalone? Best King equipment.
No debate. We tried arguing. Didn’t work.
Archer Queen — Glass Cannon or Absolute Menace?
Queen equipment is weird.
Everything looks good on paper. Some feel bad in real life.
Frozen Arrow — Strong Numbers, Weird Reality
Slowing defenses sounds broken.
And yeah, the DPS boost is nice.
But survivability takes a hit.
At higher Town Halls, that’s a problem.
She hits harder.
She also dies faster.
That tradeoff hurts more than it sounds.
Magic Mirror — Triple Queens, Triple Stress
Three Queens on the field feels wrong.
In a good way.
Clones hit hard.
They last long.
They confuse defenses and our brains.
Also, the invisibility and healing? Huge.
It’s versatile. It’s strong.
We love it.
But…
Action Figure — The One That Never Feels Wrong
This equipment just works.
Every Town Hall. Every strategy.
That giant tanks like it’s paid hourly.
The self-healing keeps the Queen alive way longer than expected.
We’ve tried replacing it.
We always come back.
Best Queen equipment. Period.
Minion Prince — Low-Key Strong, High-Key Situational
He doesn’t get enough love.
Also doesn’t get enough equipment. Yet.
Dark Crown — Scales Late, Feels Late
This one ramps up when your army dies.
Which is cool. Also concerning.
The boosts are solid.
But needing half your army gone to shine feels… stressful.
Strong when it works.
Awkward when it doesn’t.
Meteor Staff — Niche, Spicy, Actually Fun
This thing snipes defenses slowly.
One at a time. Like it’s thinking about it.
Not flashy.
But effective in the right base.
Better than the Dark Crown overall.
Still not top-tier, but we enjoy using it. And yeah, that matters.
Grand Warden — One Clear Winner (We Tried to Be Fair)
Three equipments.
Only one feels mandatory.
Lavaloon Puppet — We Tried. We Really Did.
On paper, it sounds cool.
In practice, it falls off hard.
After mid Town Halls, it just doesn’t keep up.
Summons feel weak. Impact feels low.
Rework incoming. Hopefully.
Heroic Torch — Good Idea, Questionable Results
Walking through walls sounds insane.
Until troops split like they’ve never met before.
It’s usable.
But hard to control.
We don’t hate it.
We just don’t trust it.
Fireball — Compartment? What Compartment?
This is the one.
The reason Earthquakes smile at night.
One fireball.
One compartment gone.
Massive damage. Easy value. Works with tons of armies.
Standalone monster.
Best Warden equipment. No hesitation.
Royal Champion — The Equipment Tier List Final Boss
Honestly, RC equipment is stacked.
Even the “worst” one is still good.
Frost Flake — Underrated, But Still Third
Freezing multiple defenses is clutch.
Damage is decent.
It’s good.
It’s just competing with monsters.
Rocket Spear — Everyone Uses This for a Reason
Ten throws. Long range. Big damage.
It fits everywhere.
Ladder. War. CWL panic attacks.
Reliable. Strong. Easy value.
Second place, comfortably.
Electro Boots — Passive Damage Is Just Cheating
This thing doesn’t even need activation.
It just… works.
Aura damage melts stuff.
Healing keeps her alive.
It’s used everywhere for a reason.
Best RC equipment. Possibly best in the game.
Yeah. We said it.
So… What Should We Actually Upgrade First?
Short answer?
Spiky Ball, Action Figure, Fireball, Electro Boots.
Long answer?
Upgrade what fits how you play.
Also, what you actually use. Crazy concept.
We started this Hero Equipment Guide thinking we’d be neutral.
We failed. Hard.
But that’s Clash.
Opinions change. Updates drop. Meta flips.
We’ll probably rewrite this in six months and roast our past selves.
And yeah… that sounds about right.
If you’re upgrading gear right now, you know what to do.
And if you don’t… well, at least now you won’t upgrade the wrong one at 2 a.m. again.