Clan Games Guide Get 4000 Points in JUST 10 Minutes

Clan Games Guide: Get 4000 Points in JUST 10 Minutes

Clan Games should not take hours. I finish 4000 points in 10 minutes using faster attacks, smarter challenge picks, and simple tricks most players ignore.

I Finish 4,000 Clan Games Points in 10 Minutes

I get 4,000 Clan Games points in just 10 minutes.

Meanwhile, you might spend hours… sometimes even the whole day… trying to do the same thing.

And honestly, it’s because you’re doing Clan Games the slow way.

Picking bad challenges.
Doing Builder Base tasks.
Trying to “properly” finish every attack.
Wasting more time choosing challenges than actually completing them.

That’s the real problem.

Clan Games are not supposed to be a grind. The goal is simple: get the rewards, finish fast, and move on.

Once I understood that, everything changed.

Instead of treating Clan Games like normal farming, I started playing for speed.

That one change made the whole thing ridiculously easier.

In this Clash of Clans Guide, I’ll show you exactly how I do it, which challenges I pick, which ones I skip, and how you can finish your 4,000 points without turning Clan Games into a second job.

Because honestly… Clan Games should never feel like work.

The Simple Trick to Finish 4,000 Points Fast

Most players focus on points per challenge.

I focus on points per attack.

That’s the key difference.

A challenge may look big and exciting because it gives high points.

But if it takes 6 slow attacks to finish, it’s actually bad.

I’d rather take fast challenges that I can finish in 1–2 quick attacks and move on instantly.

My goal is simple:

I want at least 150 points per attack. That’s the sweet spot. If I can hit that consistently, reaching 4,000 points becomes ridiculously fast. I’m not trying to play perfect attacks. I’m trying to complete challenges as fast as possible.

That means:

Get the star.
Hit 50%.
Use the required troop or spell.
Leave.

Done.

Next challenge.

That’s it.

No overthinking. No trophy pushing. No long attacks (the biggest time-consumer).

Just speed.

The Best Challenges to Pick (And What to Skip)

I only focus on Home Village challenges.

Always.

Builder Base is too slow, too annoying, and honestly not worth the time. If the goal is speed, Home Village wins every time.

The best challenges are usually:

  • Use one troop like Dragon, Baby Dragon, Hog Rider, etc.
  • Use one spell like Jump Spell, Clone Spell, Lightning Spell
  • Destroy easy outside buildings like Gold Mines, Army Camps, Builder Huts
  • Quick star challenges
  • Super Troop challenges (these are amazing)
Clan Games Guide - Blueprint CoC

The dream challenge is Super Troop tasks that give around 1,500 points. Those are the jackpot.

If I get those, Clan Games becomes stupidly easy.

What I usually avoid:

  • Builder Base challenges
  • Slow defense destruction challenges like Inferno Towers
  • Awkward loot challenges when storages are already full
  • Anything that needs too much planning

If I have to think too much, I skip it.

Simple rule:

Fast = good
Slow = bad

That mindset saves a lot of time.

The Fast Farming Army That Makes This Work

This strategy works because of one thing: 

I’m not attacking for 3 stars. I’m attacking for fast 50%.

That’s it.

I use a simple farming army built for speed. Mass Valkyries do most of the work because they clear outside buildings fast.

Then I just swap a few troops depending on the challenge.

Need one Dragon?
Replace a few Valks.

Need one Jump Spell?
Swap one spell.

Need one Hog Rider?
Easy.

Fastest Farming Army Link

🔗 Copy THIS Farming Army Link 🔗

I don’t rebuild a whole army every time. I only make small changes and keep moving.

For heroes, I use damage equipment. The goal is simple: destroy as much as possible as fast as possible.

Not safe.
Not clean.
Just fast.

Because once I hit 50%, I’m already leaving the attack. Clan Games doesn’t care if the attack looks pretty.

Only the points matter.

How I Finish Attacks in Seconds, Not Minutes

This part is where most people waste time. They stay too long in attacks.

I don’t.

I take the first decent base I see. No endless searching. Then I drop everything fast:

  • Valkyries on the outside
  • Heroes on both sides
  • Required troop or spell for the challenge

I use hero abilities early. I’m not saving them for some perfect moment. I just want fast damage.

The second I get close to 50%, I’m already ready to leave.

Once the challenge is done…

I quit.

Immediately.

Not one extra second.

Sometimes the whole attack just takes 15 seconds.

That’s why the strategy works. Three fast attacks in one minute is better than one “perfect” attack in three minutes.

Clan Games rewards speed, not beauty.

Small Tricks That Save a Lot of Time

These small things matter more than people think.

  • First: keep one builder free.
    Loot challenges can get annoying if your storages are full.
    If I have one builder free, I can quickly dump loot into walls or start an upgrade.
    That keeps challenges smoother.

  • Second: fewer challenge changes = better.
    Every time you skip and refresh too much, you waste time due to cooldown.
    Sometimes a challenge isn’t perfect, but it’s still fast enough.
    I just take it and move on.

  • Third: don’t protect trophies.
    I don’t care.
    I’m here for Clan Games, not pushing.
    If I lose trophies, fine.
    The rewards matter more.

  • Fourth: don’t overthink attacks.
    Sometimes players spend more time planning than attacking.
    That completely kills speed.
    Fast decisions win here.

Clan Games should feel like quick errands, not exam questions.

Quick Note on Where This Strategy Comes From

This isn’t something I randomly figured out.

It comes from how EinStonius plays.

He’s a partnered creator with Blueprint, a pro player for Team RNG, and yeah… they won the 2024 championship and came runner-up in 2025.

He’s also a leading Base Builder and one of the top-rated Coaches at Blueprint.

The kind of player who can sit with someone for an hour and suddenly they’re tripling bases they used to avoid.

So when he says to stop focusing on stars and start focusing on speed and efficiency…

It’s not theory. It’s how he actually plays. That’s what makes this strategy work so well.

If you want more smart Clash advice that actually saves time and helps you improve, check out EinStonius' YouTube.

His content makes Clash life a lot easier.

Stop Making Clan Games Harder Than They Need To

Most players are not bad at Clan Games.

They’re just too slow. That’s the whole issue.

Once you stop treating Clan Games like normal attacks, everything gets easier.

Your goal is not perfect attacks. Your goal is fast rewards. That mindset changes everything.

I’d rather finish 4,000 points in 10 minutes and go enjoy the game somewhere else… than spend hours doing challenges I hate.

And honestly, you should too.

Because Clan Games should feel like free rewards.

Not unpaid labor.

Questions

Focus on Home Village challenges, pick fast tasks like troop or spell usage, and attack only for quick 50% or easy stars. Don’t waste time on slow challenges.

The best ones are troop usage challenges, spell usage tasks, quick star challenges, outside building destruction, and Super Troop challenges with high points.

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