Defense & Troop Balance Changes June 2025

Defense & Troop Balance Changes June 2025

Troops getting stronger, defenses getting nerfed, and wall HP finally taking a hit. This update could be the meta shift at Town Hall 17 you’ve been waiting for!

New June 2025 Balance Changes!

So, it’s official: Supercell's cooking up some meta shakeups, and this one’s got something for everyone. Whether you’re a sweaty legend pusher, a chill war enjoyer, or just here for the chaos, read on.

📅 Announced: Monday, June 23rd
🚫 Not going live before: June 30th
So yeah, calm down. You’ve got time to prep (or panic).

▶️ What’s This Update About?

In short:

  • TH17's a bit of a gated community right now — too many big bois, not enough variety.

  • Some troops aren’t pulling their weight (looking at you, forgotten barracks filler).

  • Wall HP is doing a bit too much.

  • Scattershots have been way too good at melting small troops into regret.

So, the devs are stepping in, buffing the benchwarmers, nerfing the bully buildings, and tweaking the meta just enough to get people to try something new. It’s not a full-blown rework, but it is enough to matter.

If you're wondering which attack strategies will be powerful after the balance changes update, check out the video below where we drop our predictions!

🏰 Building Balance Changes

(TL;DR: your Scattershots and Walls won’t be the same again — thank god.)

Item Item type Item lvl TH Value type Current value NEW VALUE Percentages
Scattershot Defense Building 3 14 DPS 175 170 -2.86%
Scattershot Defense Building 4 15 DPS 185 175 -5.41%
Scattershot Defense Building 5 16 DPS 190 180 -5.26%
Scattershot Defense Building 6 17 DPS 195 185 -5.13%
Scattershot Defense Building 3 14 Splash Damage (not in info screen) 420-140 380-130
Scattershot Defense Building 4 15 Splash Damage (not in info screen) 440-150 400-140
Scattershot Defense Building 5 16 Splash Damage (not in info screen) 460-160 420-150
Scattershot Defense Building 6 17 Splash Damage (not in info screen) 480-170 440-155
Scattershot Defense Building Super Charge 17 DPS 5 3 -40.00%
Wall Wall piece 13 12 HP 9000 8000 -11.11%
Wall Wall piece 14 13 HP 11000 9000 -18.18%
Wall Wall piece 15 14 HP 12500 10000 -20.00%
Wall Wall piece 16 15 HP 13500 11000 -18.52%
Wall Wall piece 17 16 HP 14500 12000 -17.24%
Wall Wall piece 18 17 HP 15500 13000 -16.13%

Quick thoughts:

  • Scattershot’s getting a well-deserved slap on the wrist.

  • Wall HP is getting cut just enough that Root Riders don’t have to do ALL the work.

  • Your defenses might feel slightly more breakable, which is the point.
    Get ready to adjust your base layouts if you’ve been leaning on bulk and splash too hard.

🪖 Troop Balance Changes

Item Item type Item lvl TH Value type Current value NEW VALUE Percentages

Dragon Rider

Troop 4 HP 5000 5100 2.00%
Dragon Rider Troop 5 HP 5300 5600 5.66%
Thrower Troop 1 HP 1800 2100 16.67%
Thrower Troop 2 HP 1950 2250 15.38%
Thrower Troop 3 HP 2100 2400 14.29%
Thrower Troop 1 DPS 180 190 5.56%
Thrower Troop 2 DPS 190 200 5.26%
Thrower Troop 3 DPS 200 210 5.00%
Miner Troop 8 HP 1100 1150 4.55%
Miner Troop 9 HP 1250 1350 8.00%
Miner Troop 10 HP 1400 1550 10.71%
Miner Troop 11 HP 1600 1750 9.38%
Miner Troop 10 DPS 152 160 5.26%
Miner Troop 11 DPS 160 175 9.38%
Healer Troop 8 Hero healing 65 68 4.62%
Healer Troop 9 Hero healing 68 75 10.29%
Healer Troop 10 Hero healing 74 78 5.41%
Super Miner Super Troop 7 HP 2900 3000 3.45%
Super Miner Super Troop 8 HP 3200 3300 3.13%
Super Miner Super Troop 9 HP 3500 3600 2.86%
Super Miner Super Troop 10 HP 3800 4000 5.26%
Super Miner Super Troop 11 HP 4100 4400 7.32%
Super Miner Super Troop 9 DPS lvl 1 (not in info screen) 200 205 2.50%
Super Miner Super Troop 10 DPS lvl 1 (not in info screen) 215 225 4.65%
Super Miner Super Troop 11 DPS lvl 1 (not in info screen) 230 245 6.52%
Super Miner Super Troop 9 DPS lvl 2 (not in info screen) 400 405 1.25%
Super Miner Super Troop 10 DPS lvl 2 (not in info screen) 430 440 2.33%
Super Miner Super Troop 11 DPS lvl 2 (not in info screen) 460 475 3.26%
Super Miner Super Troop 9 DPS lvl 3 600 605 0.83%
Super Miner Super Troop 10 DPS lvl 4 640 650 1.56%
Super Miner Super Troop 11 DPS lvl 5 680 695 2.21%
Super Bowler Super Troop 7 HP 2200 2300 4.55%
Super Bowler Super Troop 8 HP 2400 2600 8.33%
Super Bowler Super Troop 9 HP 2600 2900 11.54%
Super Bowler Super Troop 7 DPS 215 220 2.33%
Super Bowler Super Troop 8 DPS 230 240 4.35%
Super Bowler Super Troop 9 DPS 245 260 6.12%
Super Hog Rider Super Troop 12 HP 1700 1750 2.94%
Super Hog Rider Super Troop 13 HP 1800 1900 5.56%
Super Hog Rider Super Troop 14 HP 1900 2100 10.53%
Super Wizard Super Troop 11 DPS 260 265 1.92%
Super Wizard Super Troop 12 DPS 275 285 3.64%
Super Wizard Super Troop 13 DPS 290 305 5.17%
Super Minion Super Troop All levels Number of Long Shots 6 7 16.67%

Highlights:

  • Several under-picked troops are getting buffed. Think: the ones you never see in war replays unless someone’s trolling or experimenting.

  • Air and ground both getting love, so maybe we’ll see less of the same cookie-cutter spam armies.

  • These changes should make attacks feel smoother, especially when you're not packing half the housing space in Root Riders or relying on hero dives to crack every wall.

Final Thoughts

It’s not a revolution, but it’s a meaningful nudge.
This patch is less “meta-breaking” and more “meta-breathing.” You might actually dust off troops you haven’t touched in months. And defending? Well... you’ll need to think a little harder now.

Let’s see what creativity this unlocks. Or just wait till we post out the new attack strategies that emerge out or rise back from the dead and copy that. No shame.

Questions

The balance changes were announced on June 23rd, but they will not go live before June 30th, 2025.

The update includes troop buffs, Scattershot nerfs, and reduced wall HP to shake up the TH17 meta and encourage more army variety.

Several underused and underperforming troops like Miners, Dragon Riders, and Throwers are getting buffed, though Supercell has not yet listed specific units.

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