September Balance Changes 2

The balance changes are totally focused on reducing the DPS of defenses of Town Halls 10 through 15, so who's affected? Yes, sorry builders, better luck next time!
September Balance Changes 2

Hey Chief!

Supercell is set to bring a wave of balance changes to Town Halls 10 through 15. These adjustments are aimed at refining the game's dynamics, but it's important to note that they will come with the removal of attack replays, for which they apologize in advance.

But why Supercell made these balance changes?

Here's a note from the Supercell team regarding the balance changes:

"We wanted to share some additional thoughts from the Clash of Clans team and give some context regarding these balance changes and why they were made.

Over the years, the distribution of our players has evolved where the average Town Hall level of players has moved from TH9-TH10 to TH11-TH12. As we've added new TH levels we've reduced upgrade costs and times to motivate players to continue upgrading to higher TH levels. However, we haven't released many balance changes to address the difficulty players face in this TH range, leading to players feeling more challenge but a less rewarding experience.

We want players to feel challenged at all TH levels, but we also want to encourage players to feel rewarded for trying new tactics and taking new risks.

We plan to address the balance of TH15 later this year. However, with the World Championship Finals just around the corner we felt it would be unfair to previous qualifying teams if the game balance was changed.

We are looking at other parts of the game where changes are required, as we implemented balance changes to Clan Capital a couple weeks ago.

Hopefully this helps provide some insight into why these changes were made.

Clash on!"

This illustrates Supercell's commitment to keeping the game engaging for lower Town Hall players as well. Now, let's look into the balance changes.

Cannon DPS reduced

Town Hall 10

  • Level 12: 87 -> 85
  • Level 13: 100 -> 95

Town Hall 11

  • Level 14: 110 -> 105
  • Level 15: 118 -> 115

Town Hall 12

  • Level 16: 124 -> 120
  • Level 17: 130 -> 125

Town Hall 13

  • Level 18: 139 -> 130
  • Level 19: 146 -> 140

Town Hall 14

  • Level 20: 154 -> 150

*Similar changes are applied to the geared-up version too.

Archer Tower DPS reduced

Town Hall 11

  • Level 14: 92 -> 90
  • Level 15: 104 -> 100

Town Hall 12

  • Level 16: 112 -> 105
  • Level 17: 120 -> 110

Town Hall 13

  • Level 18: 128 -> 120
  • Level 19: 134 -> 130

Town Hall 14

  • Level 20: 140 -> 138

*Similar changes are applied to the geared-up version too.

X-Bow DPS reduced

Town Hall 10

  • Level 4: 95 -> 90

Town Hall 11

  • Level 5: 125 -> 110

Town Hall 12

  • Level 6: 150 -> 130

Town Hall 13

  • Level 7: 170 -> 155
  • Level 8: 185 -> 175

Town Hall 14

  • Level 9: 200 -> 195

Inferno Tower DPS reduced

Town Hall 10

  • Level 1: 30-1000 -> 30-800
  • Level 2: 36-1150 -> 35-1000
  • Level 3: 42-1300 -> 40-1200

Town Hall 11

  • Level 4: 58-1550 -> 50-1400
  • Level 5: 70-1750 -> 60-1600

Town Hall 12

  • Level 6: 80-1950 -> 70-1800

Town Hall 13

  • Level 7: 94-2150 -> 85-2000

Town Hall 14

  • Level 8: 106-2300 -> 100-2200

Eagle Artillery damage reduced

Town Hall 11

  • Level 1: 300 -> 275
  • Level 2: 350 -> 325

Town Hall 12

  • Level 3: 400 -> 375

Town Hall 13

  • Level 4: 450 -> 425

Town Hall 14

  • Level 5: 500 -> 475

Scattershot DPS reduced

Town Hall 13

  • Level 1: 140 -> 125
  • Level 2: 170 -> 150

Town Hall 14

  • Level 3: 190 -> 175

DPS of Town Hall weapons have also been reduced

Town Hall 12

  • Weapon level 1: 150 -> 120
  • Weapon level 2: 175 -> 140
  • Weapon level 3: 175 -> 140
  • Weapon level 4: 200 -> 160
  • Weapon level 5: 200 -> 160

Town Hall 13

  • Weapon level 1: 200 -> 160
  • Weapon level 2: 225 -> 180
  • Weapon level 3: 250 -> 200
  • Weapon level 4: 275 -> 220
  • Weapon level 5: 300 -> 240

Town Hall 14

  • Weapon level 1: 300 -> 240
  • Weapon level 2: 300 -> 250
  • Weapon level 3: 300 -> 260
  • Weapon level 4: 300 -> 270
  • Weapon level 5: 300 -> 280

Town Hall 15

  • Weapon level 1: 300 -> 280
  • Weapon level 2: 310 -> 300
  • Weapon level 3: 310 -> 300

These changes are designed to enhance the overall gameplay experience, ensuring that Clashers across different Town Hall levels continue to face exciting and balanced challenges. We appreciate your understanding and look forward to seeing how these adjustments impact the Clash of Clans universe. Get ready for some thrilling battles!

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